Methods:
- observational- qualitative information
- use of questionnaires- qualitative and quantitative information
Conceptual frameworks:
- usability-in-itself- away from context
- usability-in-life- within real life situations
- design principles (norman)-
–Visibility
–Feedback
–Constraints
–Mapping
–Consistency
–Affordance - usbility goal-
–Effectiveness
–Efficiency
–Safety
–Utility
–Learnability
–Memorability - heuristics
Users:
- approx. 5 to 20
- half male and half female
- some users picked will be disabled as this would augment the evaluation in terms of quality of information.
- ages will be 18+
- use of more then one device which allows users to carry out similar activities.
- will be a comparitive study
Features:
- focus on at least 3 features rather then just one giving a more detailed evaluation.
- can also do the phone as a whole
Ultimate goal is to find out how well the phone compares in tersm of its usability. information needs to be analysed and evaluated. from this conclusions can be made. improvements can be suggested.
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